![]() In plain words, for some unknown reason, even if the card was under full load, the fan controller was acting as if the card was still in idle state, so the fans wouldn’t spin as the temps got higher and higher and the gpu was throttling, decreasing its operating frequency all the way down to just 300MHz, trying to avoid frying itself due to overheating. In fact, as we found out later after testing, the Gigabyte RTX 3080Ti has fans that practically cut off completely at 41% speed. But this time we had one more clue that made everything obvious: the gpu fans were running at just 41%, which is way too low. So, we went in the settings and set the fan speed to be visible in the UI.Ī couple of days later, possibly out of coincidence, the card started exhibiting the same abnormal behavior in other games as well and not just Diablo 4. Then we watched the video again, and noticed that we had forgotten to set MSI Afterburner to display the card’s fan speed while running the game. Another commenter suggested that this might be a fan related issue, but at first we (wrongly) didn’t believe this might be a possible cause. One of the commenters in the comment section suggested that this might be caused due to an overloaded memory rail and even posted a technical video explaining why this might be the case.Īfter the first open beta weekend, we went back to playing various other games, like Hogwarts Legacy for example and the issue didn’t occur since. ![]() We had never seen something like that, this just didn’t make sense. We have this anomalous behavior recorded in our video:ĭiablo 4: We Recorded the Mysterious Anomaly Killing GPUs with a Gigabyte RTX 3080 Ti: During the first day, we played for hours without an issue. Since we bought this Gigabyte RTX 3080 Ti about 3 months ago, we have tested it at full speed under full load (99% usage) in dozens of very demanding games and synthetic benchmarks, and the card would always run at about 1860MHz boost speed and 73 degrees Celsius with the fans spinning at around 70-80%.ĭiablo 4 was the first game to ever exhibit such an abnormal behavior and this happened the second time we run the game. It was just a matter of time till that would happen. It would have died for sure at some point if we hadn’t been monitoring our gpu temps regularly and kept playing games without knowing our card had been overheating. We have a Gigabyte RTX 3080 Ti and at least in our case the issue was caused because our card’s failsafe for temps built in Gigabyte’s bios obviously didn’t work as it should, resulting in the card overheating.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |